Dig, We Must
Made for the One Hour a Day Jam over 29 hours. Click on the game to set focus and begin.
- Dig tunnels!
- Collect gems!
- Get wood (from the truck)!
- Avoid demons!
- Place lamps!
- ḏ̴̞̀͒i̵̹̅e̷̼̐ ̶̮̓i̸̻̼͐n̸̖̅ ̷̖͉̈t̷͍̻́h̸͓́̀e̷͎̙̓ ̶̱̔d̵̥̗̐ả̶̩ȑ̴̭̬k̸̜͠
Status | Released |
Platforms | HTML5 |
Author | barrelworks |
Genre | Platformer |
Tags | 2D, Pixel Art |
Comments
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Really liked the art style and the simple loop of dig and find gems, but watch out for demons! I accidentally dug too far down to where I was out of wood and couldn't make the jump up, whoops!
Thanks so much for participating in the Jam!
Hah, yeah, that happens. If development continues I think ladders are a critical feature. Glad you liked it, and thanks for organizing the jam. If there's another one, count me in!
Many good things in this game. For one, I really like the sound design! The visuals are cool as well!
My only suggestion would be not to use the shift key as a main action button as it activates the sticky keys on many computers (CTRL could be a better option maybe).
Ergh, that's a good point. I'd long disabled sticky keys and forgotten about that. Noted, I might change that later. Thanks for the feedback, I appreciate it, and I'm glad you enjoyed it!
the game was fun i don't have any complaints
Glad you liked it! There's absolutely things I'd refine or do differently, but I'm pretty proud of it. Cheers!